[Ohrrpgce] [ohrrpgce/ohrrpgce] Bequesting attacks shouldn't check stun (Issue #1292)
James Paige
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Thu Jan 1 11:24:51 PST 2026
bob-the-hamster left a comment (ohrrpgce/ohrrpgce#1292)
I still can't reproduce this in turn-based mode. I think that in turn mode, the behavior for bequest attacks on stunned enemies is already correct.
I still have to verify active time mode
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