[Ohrrpgce] wip r13910: Add sl:sprite and sl:shadow aliases to sl:walkabout{sprite, shadow}
cron at rpg.hamsterrepublic.com
cron at rpg.hamsterrepublic.com
Thu Jun 26 23:41:05 PDT 2025
https://github.com/ohrrpgce/ohrrpgce/commit/e1bda331cb5ec7f6e83fbd14201fdf526d3bee4e
Author: teeemcee <teeemcee at 7d344553-34f0-0310-a9b1-970ce8f1c3a2>
Date: Fri Jun 27 06:37:06 2025 +0000
Add sl:sprite and sl:shadow aliases to sl:walkabout{sprite,shadow}
I'm adding these constants for use in battles.
I think it makes sense to have a generic sl:sprite lookup code used anywhere
where there's a single main sprite component to a slice subtree, when providing
the parent/subtree root slice is necessary. Walkabout and BattleSprite slices
match that pattern. I don't see any benefit to separate codes as there's no
chance of confusion.
Got rid of one SL_EDITOR lookup in preference for that.
docs/plotdict.xml | 10 ++++++----
docs/plotdictionary.html | 10 ++++++----
enemyedit.bas | 4 ++--
plotscr.hsd | 2 ++
sliceedit.bas | 5 ++---
slices.bas | 5 ++---
slices.bi | 7 ++++---
whatsnew.txt | 2 ++
8 files changed, 26 insertions(+), 19 deletions(-)
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