[Ohrrpgce] [ohrrpgce/ohrrpgce] Uneven fullscreen scaling (Issue #1267)

Nowe notifications at github.com
Sat Dec 23 10:31:42 PST 2023


I was unable to find anyone else mentioning this, so I am a bit confused. The image, even when at the default 320x200 resolution, is very improperly scaled in fullscreen mode, with pixels noticeably bigger or smaller than others, and it is very distracting. Text looks very bad with this. 

Is this only an issue for me? I am using Windows 11, with a 1920x1080 monitor, and the default gfx_sdl2. I remember having problems with this in Windows 10 on a completely different machine a year prior too. 

This is my only issue with this incredible engine, and I am using it to create something very unique that I don't think would work well with any other, so I hope it gets fixed, or if there are already workarounds too that would be nice! Thanks a lot!

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