[Ohrrpgce] [ohrrpgce/ohrrpgce] Linux gfx_sdl2: some window resizes lost, so doesn't draw over whole window & wrong mouse position (#1190)

Ralph Versteegen notifications at github.com
Mon Jan 18 16:27:30 PST 2021


On Linux/KDE/X11 I've noticed that sometimes when I resize the window by dragging the corner gfx_sdl2 doesn't seem to tell the engine about the final window resize event (as if there's some lag while dragging and the last part of the drag gets lost), so it continues to draw a frame of the old size, which is somewhat off. This can result in black bars at the right and bottom of the window, and the mouse position gets miscalculated in `get_image_origin_and_ratio`. I haven't seen this happen on Windows.

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