[Ohrrpgce] [ohrrpgce/ohrrpgce] Mac/Linux, music_sdl/sdl2: Module loop points ignored; pause when looping (#1187)

Ralph Versteegen notifications at github.com
Mon Jan 18 14:13:01 PST 2021


Ravancloak double checked that loop points are working on Mac too, so this bug now only affects music_sdl on Linux and Mac, where SDL_mixer is compiled against mikmod and has loop points disabled. I can't use the same hack to fix loop points there, because it's not a global setting I can modify.

We could fix this for Mac too by recompiling SDL_mixer.framework, and even on Linux if we ever start distributing libSDL_mixer.so with Linux games.

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