[Ohrrpgce] [ohrrpgce/ohrrpgce] Chained attack targets not modified by "Can't target slot ..." bits or Weak/Strong Stat preference (Issue #1230)

Ralph Versteegen notifications at github.com
Fri Dec 17 18:38:18 PST 2021


Regarding (4), it would also be nice to be able to prevent retargetting too. I suggest a threeway setting "Recompute targets: Yes/No/Default (existing behaviour)", with  "Don't retarget if target is lost" remaining a separate setting which affects "No", but has no effect if recomputing is "Yes". And also going with (3) above with a global backcompat bit.

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