[Ohrrpgce] SVN: james/12130 Normalize the copyright header on source files

James Paige Bob at hamsterrepublic.com
Mon Dec 13 05:59:22 PST 2021


Here is the method I ended up using.

First I used the following two commands to do an in-place change to as many
files as I could.

sed -i s/"Please read LICENSE.txt for GPL License details and disclaimer of
liability"/"Dual licensed under the GNU GPL v2+ and MIT Licenses. Read
LICENSE.txt for terms and disclaimer of liability."/ *.bas *.bi *.c *.cpp
*.e *.exw *.hpp *.h *.rbas
sed -i s/"James Paige, Ralph Versteegen, and Hamster Republic
Productions"/"James Paige, Ralph Versteegen, and the OHRRPGCE Developers"/
*.bas *.bi *.c *.cpp *.e *.exw *.hpp *.h *.rbas

Then I used these two commands to print out a list of the files that I
needed to fix up manually. It was not as hard as I expected :D

grep "GPL" * 2>&1 | less | grep -v -e "MIT" -e "Is a directory" -e "binary
file matches"
grep "James Paige" * 2>&1 | less | grep -v -e "OHRRPGCE Developers" -e "Is
a directory" -e "binary file matches" -e "whatsnew.txt"

I have not touched anything in any subdirectories, though I imagine there
might be some subdirectories that need changes

---
James



On Sun, Dec 12, 2021 at 9:13 AM James Paige <Bob at hamsterrepublic.com> wrote:

> Okay, thank you! I'll figure something out, and I expect the process will
> be somewhat incremental :D
>
> On Sun, Dec 12, 2021 at 8:45 AM Ralph Versteegen <teeemcee at gmail.com>
> wrote:
>
>> No, I just used ordinary tools such as sed/grep/ripgrep and a lot of
>> manual edits. I normalised the headers in .bas files so that they'd be easy
>> to change using sed, but C/C++ files still needed work.
>>
>> On Mon, 13 Dec 2021 at 02:36, James Paige <Bob at hamsterrepublic.com>
>> wrote:
>>
>>> Ralph, did you already have a script for normalizing the headers? I
>>> vaguely remembered something like that, but could not remember
>>>
>>> I was looking at the daunting number of headers that need updating, and
>>> thinking I should write a script rather than trying to do it by hand, and
>>> then that reminded me that the idea seemed awfully familiar :D
>>>
>>> ---
>>> James
>>>
>>>
>>> On Thu, Dec 2, 2021 at 11:53 PM Ralph Versteegen <teeemcee at gmail.com>
>>> wrote:
>>>
>>>> Oh, also we need to replace base64.c with a non-GPL implementation.
>>>> Also, we should state in LICENSE.txt that the engine is distributed
>>>> under the GPL when using SDL_mixer/SDL2_mixer linked against libmad.
>>>> We should switch to SDL2_mixer binaries not linked against libmad so
>>>> that they're suitable for use on Steam.
>>>> All of the MP3 decoding libraries we can currently use/support (libmad,
>>>> mpg123, smpeg, audiere) are GPL or LGPL, so on Switch/etc we currently
>>>> wouldn't offer MP3 playback.
>>>>
>>>> On Fri, 3 Dec 2021 at 17:36, Ralph Versteegen <teeemcee at gmail.com>
>>>> wrote:
>>>>
>>>>> All code contributors to the OHRRPGCE (with the exception of a couple
>>>>> minor ones whose code has already been replaced) have agreed to relicense
>>>>> their code. We will switch to a dual licence under the existing GPLv2+ and
>>>>> under MIT.
>>>>>
>>>>> Digging up this old email thread, where we came to a number of
>>>>> conclusions:
>>>>> -change the copyright header to "Copyright 1997-20XX James Paige,
>>>>> Ralph Versteegen and the OHRRPGCE Developers"
>>>>> -have a single LICENSE.txt file, which is renamed to
>>>>> LICENSE-binary.txt when included with binaries, with suitable wording for
>>>>> both situations (otherwise, we can automatically add a header to it when
>>>>> renaming)
>>>>> -in LICENSE.txt list all licences and attributions for included code
>>>>> and libraries like SDL.dll with a summary at the top.
>>>>> -add an CREDITS.txt list to the source repo; it doesn't need to be
>>>>> included with binaries (though I suppose there's no reason not to include
>>>>> it with Custom). We can also link to the Developers wiki page in LICENSE.txt
>>>>>
>>>>> I suggest using this header at the top of each covered source file:
>>>>> '(C) Copyright 1997-20XX James Paige, Ralph Versteegen, and the
>>>>> OHRRPGCE Developers
>>>>> 'Dual licensed under the GNU GPL v2+ and MIT Licenses. Read
>>>>> LICENSE.txt for terms and disclaimer of liability.
>>>>>
>>>>> In cases where a file is written entirely or mostly by someone other
>>>>> than James or I, I think it's appropriate to use a modified copyright line
>>>>> which names the person who actually holds copyright (since we don't use
>>>>> copyright assignment) "and the OHRRPGCE Developers". There are plenty of
>>>>> files with other licenses anyway, and may already declare a copyright by
>>>>> someone else, and I don't want to remove the existing credits. For
>>>>> example,  "(C) Copyright 20XX-20XX Jay Tennant and the OHRRPGCE Developers"
>>>>>
>>>>> Regarding copyright years, my reading of copyright law is that bumping
>>>>> the date to match the current year is legally meaningless if none of the
>>>>> code was "first published" in that year. So I wouldn't change all the
>>>>> years. And the only reason to do so is to delay it falling into the public
>>>>> domain. If you want to bump the year at the same time as editing a file go
>>>>> ahead.
>>>>>
>>>>> There are also various files I've marked public domain, I may try to
>>>>> normalise those headers too. And there are many files lacking a copyright
>>>>> header.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Tue, 22 Dec 2020 at 00:44, James Paige <Bob at hamsterrepublic.com>
>>>>> wrote:
>>>>>
>>>>>> Oh! I understand. Yes, let's have a separate CREDITS.txt file (I like
>>>>>> the sound of that better than AUTHORS) and not cram anything into LICENSE.
>>>>>> And yes, the idea of putting all licenses into LICENSE.txt and combining
>>>>>> LICENCE-binary.txt into a single file are good ideas. Yes, let's do that.
>>>>>>
>>>>>> I look forward to reading your relicensing notes :)
>>>>>>
>>>>>> ---
>>>>>> James
>>>>>>
>>>>>> On Mon., Dec. 21, 2020, 1:38 a.m. Ralph Versteegen, <
>>>>>> teeemcee at gmail.com> wrote:
>>>>>>
>>>>>>> Oh, I didn't actually mean to suggest putting the authors in the
>>>>>>> LICENSE. I think a separate AUTHORS.txt (or CREDITS.txt) is simple,
>>>>>>> standard, and a good idea but it's not necessary to include it with
>>>>>>> binaries; I've haven't seen any other project do that (unless they include
>>>>>>> all documentation). I'm not against combining the two, it's just unusual.
>>>>>>> But since we are actually distributing software under multiple licenses I
>>>>>>> thought it's simplest to have all those licenses listed in one LICENSE file.
>>>>>>>
>>>>>>> For that matter, it's not really necessary to have two different
>>>>>>> LICENSE files (especially if they're going to need updating from time to
>>>>>>> time). We could just reword it slightly to be suitable for any context. It
>>>>>>> could still be renamed to LICENSE-binary.txt when distributed with games.
>>>>>>>
>>>>>>> Yes, I have a lot of notes for the relicensing. I wrote an enormous
>>>>>>> draft email which was far too long to send out (it has multiple
>>>>>>> appendices!), and still unfinished. It's about what license to switch to. I
>>>>>>> can have another look over it and then send it to you. I realised I should
>>>>>>> put most of the contents on the wiki instead.
>>>>>>> I went through everyone's contributions (except help pages?) and
>>>>>>> found the email address of everyone who needs to be contacted, although I
>>>>>>> didn't keep notes on what their contribution was. I found there were a few
>>>>>>> people who contributed code which has since been rewritten/replaced, or is
>>>>>>> trivial, and luckily everyone whose email I couldn't find is in this
>>>>>>> category. Some people only contributed to Custom, so we can still relicense
>>>>>>> Game without them. So only about 6 people (including the two of us) need to
>>>>>>> agree. I've also been careful to avoid any 3rd party GPL code.
>>>>>>>
>>>>>>> On Mon, 21 Dec 2020 at 04:53, James Paige <Bob at hamsterrepublic.com>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Putting the AUTHORS section in the LICENSE files would be
>>>>>>>> reasonable.
>>>>>>>>
>>>>>>>> We could also adjust the builds to include AUTHORS.txt and leave
>>>>>>>> the LICENSE.txt file simple
>>>>>>>>
>>>>>>>> Do you have any written notes for the relicensing plan? Maybe we
>>>>>>>> should start a wiki page where we can track what needs to be done, who has
>>>>>>>> already granted permission, who still needs to be contacted, and what might
>>>>>>>> need to be rewritten
>>>>>>>>
>>>>>>>> On Sun., Dec. 20, 2020, 10:05 a.m. Ralph Versteegen, <
>>>>>>>> teeemcee at gmail.com> wrote:
>>>>>>>>
>>>>>>>>> OK. My only reason for arguing against it was that it felt strange
>>>>>>>>> having my name there and not Mike's, since he wrote a lot of code too. But
>>>>>>>>> then I looked at gitstats and realised I have over 10x as many svn commits
>>>>>>>>> as Mike and almost 10x more lines added. It turns out Jay contributed
>>>>>>>>> almost as much code as Mike! I'm still impressed by how many headline
>>>>>>>>> features Mike implemented; he didn't waste time on cleanup for the sake of
>>>>>>>>> it, something I still need to learn :)
>>>>>>>>>
>>>>>>>>> Isn't author information normally in AUTHORS.txt?
>>>>>>>>>
>>>>>>>>> Since LICENSE.txt / LICENSE-binary.txt are what are actually
>>>>>>>>> distributed with binaries we really ought to have the copyright info in
>>>>>>>>> there!
>>>>>>>>> On that note, I wanted to expand those files to list the copyright
>>>>>>>>> info of all the source code we incorporate (whether credit in documentation
>>>>>>>>> is technically required or not) as distributing that code under the GPL
>>>>>>>>> does not avoid attribution requirements. I'm imagining that the top of the
>>>>>>>>> file would state that the whole program is GPL'd, summarise copyrights and
>>>>>>>>> licenses of all components, and the rest of the file would be a
>>>>>>>>> concatenation of the full GPL, LGPL, Apache, etc licenses and attributions.
>>>>>>>>> This is a bit unconventional, admittedly.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Sun, 20 Dec 2020 at 14:52, James Paige <Bob at hamsterrepublic.com>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> How about:
>>>>>>>>>>
>>>>>>>>>> Copyright 1997-2020 James Paige, Ralph Versteegen and the
>>>>>>>>>> OHRRPGCE Developers
>>>>>>>>>>
>>>>>>>>>> Having "Hamster Republic Productions" in there is was just
>>>>>>>>>> meaningless fluff, because I haven't kept the fictitious business name
>>>>>>>>>> registration for it current. I let it expire somewhere around 2007 or so (I
>>>>>>>>>> don't remember exactly)
>>>>>>>>>>
>>>>>>>>>> Having our real names there is good, because without a proper
>>>>>>>>>> legal umbrella organization, our names are where the copyright should
>>>>>>>>>> actually be. Saying "the OHRRPGCE Developers" is a decent shorthand to
>>>>>>>>>> acknowledge that there are others too. We could add a COPYRIGHT.txt file
>>>>>>>>>> that describes contributions in more detail, which I think is a good idea
>>>>>>>>>> for our relicensing plans anyway.
>>>>>>>>>>
>>>>>>>>>> If you would rather not have your name in there in the header, it
>>>>>>>>>> is up to you, but you've written so much code you definitely deserve it if
>>>>>>>>>> you want it :D
>>>>>>>>>>
>>>>>>>>>> On Sat., Dec. 19, 2020, 6:11 p.m. Ralph Versteegen, <
>>>>>>>>>> teeemcee at gmail.com> wrote:
>>>>>>>>>>
>>>>>>>>>>> I'm pleased to see the old file headers replaced.
>>>>>>>>>>> But I wanted to discuss what the copyright line should be. I've
>>>>>>>>>>> never been inducted into the Hamster Republic and don't think it describes
>>>>>>>>>>> the set of contributors to the project. And nobody has ever been asked to
>>>>>>>>>>> assign/transfer their copyrights in their contributions to you or HR, so
>>>>>>>>>>> they still possess them (and their permission is needed to relicense). I
>>>>>>>>>>> also don't think I need to be credited as co-maintainer.
>>>>>>>>>>> I suggest something like:
>>>>>>>>>>>  Copyright 1997-2020 James Paige and the OHRRPGCE Developers
>>>>>>>>>>>  Copyright 1997-2020 the OHRRPGCE Developers and Hamster
>>>>>>>>>>> Republic Productions
>>>>>>>>>>>  Copyright 1997-2020 James Paige, Hamster Republic Productions
>>>>>>>>>>> and the OHRRPGCE Developers
>>>>>>>>>>>
>>>>>>>>>>> I also see some inconsistencies still exist, so I'm going to fix
>>>>>>>>>>> those now without changing the copyright. (gitk makes it very easy to
>>>>>>>>>>> compare each file, I just hold down left mouse button and drag over each
>>>>>>>>>>> file in the changeset).
>>>>>>>>>>>
>>>>>>>>>>> On Sun, 20 Dec 2020 at 09:49, <subversion at hamsterrepublic.com>
>>>>>>>>>>> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> james
>>>>>>>>>>>> 2020-12-19 12:49:12 -0800 (Sat, 19 Dec 2020)
>>>>>>>>>>>> 77
>>>>>>>>>>>> Normalize the copyright header on source files
>>>>>>>>>>>> Deprecate the self-deprecation
>>>>>>>>>>>> ---
>>>>>>>>>>>> U   wip/attackedit.bas
>>>>>>>>>>>> U   wip/backends.bas
>>>>>>>>>>>> U   wip/bcommon.bas
>>>>>>>>>>>> U   wip/bcommon.bi
>>>>>>>>>>>> U   wip/bihead.txt
>>>>>>>>>>>> U   wip/bmod.bi
>>>>>>>>>>>> U   wip/bmod.rbas
>>>>>>>>>>>> U   wip/bmodsubs.bas
>>>>>>>>>>>> U   wip/bmodsubs.bi
>>>>>>>>>>>> U   wip/browse.bas
>>>>>>>>>>>> U   wip/cglobals.bi
>>>>>>>>>>>> U   wip/common.bi
>>>>>>>>>>>> U   wip/common.rbas
>>>>>>>>>>>> U   wip/common_menus.bas
>>>>>>>>>>>> U   wip/const.bi
>>>>>>>>>>>> U   wip/custom.bas
>>>>>>>>>>>> U   wip/custom.bi
>>>>>>>>>>>> U   wip/customsubs.bi
>>>>>>>>>>>> U   wip/customsubs.rbas
>>>>>>>>>>>> U   wip/distribmenu.bas
>>>>>>>>>>>> U   wip/distribmenu.bi
>>>>>>>>>>>> U   wip/drawing.bas
>>>>>>>>>>>> U   wip/editedit.bas
>>>>>>>>>>>> U   wip/editedit.bi
>>>>>>>>>>>> U   wip/editrunner.bas
>>>>>>>>>>>> U   wip/editrunner.bi
>>>>>>>>>>>> U   wip/enemyedit.bas
>>>>>>>>>>>> U   wip/flexmenu.bi
>>>>>>>>>>>> U   wip/formationedit.bas
>>>>>>>>>>>> U   wip/game.bas
>>>>>>>>>>>> U   wip/game.bi
>>>>>>>>>>>> U   wip/gglobals.bi
>>>>>>>>>>>> U   wip/globalstredit.bas
>>>>>>>>>>>> U   wip/heroedit.rbas
>>>>>>>>>>>> U   wip/itemedit.bas
>>>>>>>>>>>> U   wip/loading.bi
>>>>>>>>>>>> U   wip/loading.rbas
>>>>>>>>>>>> U   wip/lumpfile.bas
>>>>>>>>>>>> U   wip/lumpfile.bi
>>>>>>>>>>>> U   wip/mapsubs.bas
>>>>>>>>>>>> U   wip/menuedit.bas
>>>>>>>>>>>> U   wip/menus.bas
>>>>>>>>>>>> U   wip/menus.bi
>>>>>>>>>>>> U   wip/menustuf.rbas
>>>>>>>>>>>> U   wip/miditest.bi
>>>>>>>>>>>> U   wip/misc.bas
>>>>>>>>>>>> U   wip/moresubs.rbas
>>>>>>>>>>>> U   wip/music_native_subs.bi
>>>>>>>>>>>> U   wip/oldhsinterpreter.bas
>>>>>>>>>>>> U   wip/pathfinding.bas
>>>>>>>>>>>> U   wip/plankmenu.bas
>>>>>>>>>>>> U   wip/purchase.rbas
>>>>>>>>>>>> U   wip/reload.bas
>>>>>>>>>>>> U   wip/reload.bi
>>>>>>>>>>>> U   wip/reloadedit.bas
>>>>>>>>>>>> U   wip/reloadedit.bi
>>>>>>>>>>>> U   wip/reloadext.bas
>>>>>>>>>>>> U   wip/reloadext.bi
>>>>>>>>>>>> U   wip/relump.bas
>>>>>>>>>>>> U   wip/savegame.rbas
>>>>>>>>>>>> U   wip/scrconst.bi
>>>>>>>>>>>> U   wip/scriptcommands.bas
>>>>>>>>>>>> U   wip/scriptedit.bas
>>>>>>>>>>>> U   wip/scripting.bas
>>>>>>>>>>>> U   wip/sdl_lumprwops.bas
>>>>>>>>>>>> U   wip/shopedit.bas
>>>>>>>>>>>> U   wip/sliceedit.bas
>>>>>>>>>>>> U   wip/sliceedit.bi
>>>>>>>>>>>> U   wip/slices.bas
>>>>>>>>>>>> U   wip/slices.bi
>>>>>>>>>>>> U   wip/specialslices.bas
>>>>>>>>>>>> U   wip/subs4.bas
>>>>>>>>>>>> U   wip/testgame/autotest.rpg
>>>>>>>>>>>> U   wip/textboxedit.bas
>>>>>>>>>>>> U   wip/thingbrowser.bas
>>>>>>>>>>>> U   wip/unlump.bas
>>>>>>>>>>>> U   wip/util.bas
>>>>>>>>>>>> U   wip/util.bi
>>>>>>>>>>>> U   wip/walkabouts.bas
>>>>>>>>>>>> U   wip/yetmore2.bas
>>>>>>>>>>>>
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