[Ohrrpgce] [ohrrpgce/ohrrpgce] Request: Attack damage setting for 1:1 Atk/Def math (#1200)

Ralph Versteegen notifications at github.com
Fri Apr 2 11:29:08 PST 2021


Years ago zzo38 implemented a bunch of attack features but didn't add them to the attack editor, and we've been extremely neglectful and still haven't added most of them. One of them was to add a "X% * ATK - Y% * DEF" damage type where X and Y can be changed, which is something that's been requested a number of times, and we definitely should have.

I do like that there are presets like Sharp etc so you don't make things too complicated by tuning parameters like that instead of just tuning ATK/DEF. But I guess we don't need a  100% ATK - 100% DEF preset if X and Y just default to 100.

I was recently working on some other of zzo38's additions, though not this one. Hope they all happen soonish. They aren't too hard.

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