[Ohrrpgce] [ohrrpgce:bugs] #2045 Lost HP (target) and Lost MP (target) attack stats are always 0

Santino Labbate santinolabbate at users.sourceforge.net
Fri Jan 31 17:11:20 PST 2020




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** [bugs:#2045] Lost HP (target) and Lost MP (target) attack stats are always 0**

**Status:** open
**Milestone:** OHRRPGCE
**Created:** Sat Feb 01, 2020 01:11 AM UTC by Santino Labbate
**Last Updated:** Sat Feb 01, 2020 01:11 AM UTC
**Owner:** nobody


It looks like no matter what the targets HP or MP relative to their maxima, the attack stats "Lost HP (target)" and "Lost MP (target)" always are zero for the purposes of calculating damage.

For example, when an enemy has 200 max HP and they currently have 100 HP, if they are hit with an attack that does "Pure Damage" equal to 100% of their Lost HP, the attack will deal 0 damage (or 1 damage if the "damage can be zero" bitset isn't checked). This is also the case when an enemy is attacking a hero.


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