[Ohrrpgce] SVN: teeemcee/11601 Decode script triggers to script IDs when a script reads a trigger

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Sun Feb 9 22:29:44 PST 2020


teeemcee
2020-02-09 22:29:44 -0800 (Sun, 09 Feb 2020)
337
Decode script triggers to script IDs when a script reads a trigger

This allows you to write "if (get instead of battle script == @fieldbatt)", etc.

Added undocumented "decode trigger" script command which is called by
plotscr.hsd wrappers.  I decided to make "decode trigger" return 0 in case of a
missing script, but that's debatable.
---
U   wip/const.bi
U   wip/plotscr.hsd
U   wip/scriptcommands.bas


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