[Ohrrpgce] SVN: teeemcee/11601 Decode script triggers to script IDs when a script reads a trigger
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Sun Feb 9 22:29:44 PST 2020
teeemcee
2020-02-09 22:29:44 -0800 (Sun, 09 Feb 2020)
337
Decode script triggers to script IDs when a script reads a trigger
This allows you to write "if (get instead of battle script == @fieldbatt)", etc.
Added undocumented "decode trigger" script command which is called by
plotscr.hsd wrappers. I decided to make "decode trigger" return 0 in case of a
missing script, but that's debatable.
---
U wip/const.bi
U wip/plotscr.hsd
U wip/scriptcommands.bas
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