[Ohrrpgce] SVN: teeemcee/11713 Optimise 8-bit blending by using alpha_blend; moved to blend.h
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Wed Apr 8 20:27:16 PDT 2020
teeemcee
2020-04-08 20:27:16 -0700 (Wed, 08 Apr 2020)
263
Optimise 8-bit blending by using alpha_blend; moved to blend.h
I merged the code from the blit.c and surface.h routines.
Just because alpha_blend is now inlined, 32-bit blending is also almost 2x faster
Fast dithering is now up to 20x faster than slow dithering
---
A wip/blend.h
U wip/blit.c
U wip/ohrhelp/sliceedit_blend_algo.txt
U wip/slices.bas
U wip/surface.cpp
U wip/surface.h
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