[Ohrrpgce] SVN: teeemcee/11086 ModularMenu: fix error in 'floating' menus, and fix state.size (init_men
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Sun Mar 31 02:18:30 PDT 2019
teeemcee
2019-03-31 02:18:30 -0700 (Sun, 31 Mar 2019)
354
ModularMenu: fix error in 'floating' menus, and fix state.size (init_menu_state bug)
MenuState.autosize handling is such an utter mess. To start with we should
definitely make it on by default. Only in-game MenuDef menus would not want it.
The error was due to shaded() not being redimmed to correct size after first
update(). So added update_wrapper()
---
U wip/enemyedit.bas
U wip/menus.bas
U wip/menus.bi
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