[Ohrrpgce] SVN: teeemcee/11023 Start on sprite slice rotozooming, as an option only available in slicee

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Sat Mar 9 18:10:14 PST 2019


teeemcee
2019-03-09 18:10:14 -0800 (Sat, 09 Mar 2019)
923
Start on sprite slice rotozooming, as an option only available in sliceedit priviledged mode

rotozoom.c now linked

There are many problems/incomplete aspects to this:
-zoom/rotate isn't saved in .slice files
-you can't yet set zoom by changing slice size, as I had wanted
-sprite is mispositioned
-can't set the point to rotate around
-can't set separate X and Y zooms (the rotozoomer is broken when X/Y zoom
 are different and also rotating)
-there's an off-by-one bug somewhere in rotozoom.c too, part of the image
 may get cut off
-sprite 'Scaled' setting is independent and redundant to this, it should be
 removed
-memory leak when horiz/vert flip is used simultaneously. The rotozoomer
 ought to handle the flipping instead
-want to make the rotozoomer draw directly to a video page instead of returning
 a zoomed Surface, so that you can use huge zooms
-want to implement a form of smooth zooming in 8-bit mode too
---
U   wip/SConscript
U   wip/sliceedit.bas
U   wip/slices.bas
U   wip/slices.bi
U   wip/util.bas
U   wip/util.bi


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