[Ohrrpgce] SVN: teeemcee/10340 Add BattleSprite.deathtime(), .appeartime() to calc default death/appear

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Fri Apr 6 23:57:48 PDT 2018


teeemcee
2018-04-06 23:57:48 -0700 (Fri, 06 Apr 2018)
204
Add BattleSprite.deathtime(), .appeartime() to calc default death/appeartime dynamically instead of in loadfoe/changefoe

This breaks an annoying dependency on the slice needing to be loaded for .w and .h
---
U   wip/battle_udts.bi
U   wip/bmod.rbas
U   wip/bmodsubs.bas


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