[Ohrrpgce] Windows nightly build fails: "Two environments with different actions"

James Paige Bob at hamsterrepublic.com
Fri Oct 20 14:30:33 PDT 2017


I have narrowed this down to revision 9580 "Windows clipboard support to
gfx_sdl, by adapting SDL2 routines"

It fails on the windows nightly build vm (g++ 5.3.0), but it does not fail
on my windows desktop (g++ 4.6.1)

On Fri, Oct 20, 2017 at 5:20 AM, James Paige <Bob at hamsterrepublic.com>
wrote:

> scons: *** Two environments with different actions were specified for the
> same target: gfx_common\ohrstring.o
> (action 1: C:\MinGW\bin\g++.EXE -o ohrstring.o -c -O3 -DFBCVERSION=1050
> -m32 -mpreferred-stack-boundary=2 -mno-sse --std=c++0x -g -Wall
> -Wno-non-virtual-dtor ohrstring.cpp)
> (action 2: g++ -o ohrstring.o -c /EHsc /W3 /TP /MT /O2 /GL -DUNICODE
> -D_UNICODE -DFBCVERSION=1050 ohrstring.cpp)
> File "C:\nightly\ohrrpgce\SConscript", line 1071, in <module>
> ERROR: An executable failed to build, unable to continue.
> distrib\ohrrpgce-win-installer-2017-10-19-wip.exe: No such file or
> directory
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