[Ohrrpgce] SVN: james/8760 Add an A* pathfinding for maps. NPCs can be set to chase the hero around

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Fri May 26 16:35:20 PDT 2017


james
2017-05-26 16:35:19 -0700 (Fri, 26 May 2017)
346
Add an A* pathfinding for maps. NPCs can be set to chase the hero around obstacles.

Currently only supports wallmap checking, I will be adding zone-checking and NPC-collision checking soon.

You can test this already, but the NPC movement type is marked "EXPERIMENTAL" because the behavior will definitely change a bit before I am done with it.
---
U   wip/SConscript
U   wip/customsubs.rbas
U   wip/game.bas
A   wip/pathfinding.bas
A   wip/pathfinding.bi
U   wip/util.bas
U   wip/util.bi
U   wip/walkabouts.bas
U   wip/walkabouts.bi


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