[Ohrrpgce] SVN: james/8958 use hero_should_ignore_walls() in hero_collision_check()
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Mon Jul 3 15:58:53 PDT 2017
james
2017-07-03 15:58:52 -0700 (Mon, 03 Jul 2017)
177
use hero_should_ignore_walls() in hero_collision_check()
but this only fixes pathfinding when F11 walk-through-walls is active.
pathfinding while in a vehicle is still a mess.
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U wip/game.bas
U wip/testgame/a-star.rpg
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