[Ohrrpgce] SVN: teeemcee/8124 Cleanup: rename resetg to gam.want.resetgame, abortg to gam.quit.

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Thu Sep 1 11:03:34 PDT 2016


teeemcee
2016-09-01 11:03:34 -0700 (Thu, 01 Sep 2016)
471
Cleanup: rename resetg to gam.want.resetgame, abortg to gam.quit.

There should be no change in behaviour at all.
I replaced "exitprogram (NOT abortg)", which has been broken since NOT
became bitset many years ago with "exitprogram YES". This is more
straightforward because it doesn't make assumptions about whether whatever
set gam.quit has faded out already. It does mean there's (still) sometimes
an (invisible) double fadeout causing the game to take longer to quit.
---
U   wip/game.bas
U   wip/game_udts.bi
U   wip/gglobals.bi
U   wip/scriptcommands.bas
U   wip/yetmore2.bas


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