[Ohrrpgce] SVN: james/7927 You can now mark which elementals are ignored when calculating whether
subversion at HamsterRepublic.com
subversion at HamsterRepublic.com
Thu Apr 7 12:03:22 PDT 2016
james
2016-04-07 12:03:22 -0700 (Thu, 07 Apr 2016)
283
You can now mark which elementals are ignored when calculating whether
or not an attack triggers an enemy's "Non-elemental" spawning.
For old games that have not been edited since type-killer bits were merged
into elementals, the type-killer elements will default to non-elemental
---
U wip/bmod.rbas
U wip/common.rbas
U wip/const.bi
U wip/customsubs.bi
U wip/customsubs.rbas
U wip/game.bas
U wip/game_udts.bi
U wip/loading.bi
U wip/loading.rbas
A wip/ohrhelp/non_elemental_elementals.txt
U wip/subs4.bas
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