[Ohrrpgce] SVN: james/7927 You can now mark which elementals are ignored when calculating whether

subversion at HamsterRepublic.com subversion at HamsterRepublic.com
Thu Apr 7 12:03:22 PDT 2016


james
2016-04-07 12:03:22 -0700 (Thu, 07 Apr 2016)
283
You can now mark which elementals are ignored when calculating whether
or not an attack triggers an enemy's "Non-elemental" spawning.

For old games that have not been edited since type-killer bits were merged
into elementals, the type-killer elements will default to non-elemental
---
U   wip/bmod.rbas
U   wip/common.rbas
U   wip/const.bi
U   wip/customsubs.bi
U   wip/customsubs.rbas
U   wip/game.bas
U   wip/game_udts.bi
U   wip/loading.bi
U   wip/loading.rbas
A   wip/ohrhelp/non_elemental_elementals.txt
U   wip/subs4.bas


More information about the Ohrrpgce mailing list