[Ohrrpgce] Mac app bundles build on Windows crash on Mac
James Paige
Bob at HamsterRepublic.com
Wed Apr 10 18:44:58 PDT 2013
Hello, Mike!
Actually, maybe we can avoid tar. I know we had reasons in the past, but
they might have all evaporated by now. Originally I remember only
wanting to use tools likely to be already installed on Linux/Mac, but
Windows is the trouble-platform, and we have to bundle/download tools
anyway. It is worth thinking over.
> Or, alternately the tar format doesn't seem that complicated. Maybe a
> highly specialized version is in order?
These sound like the words of a man who hasn't read any tar file format
docs... or maybe I should say those sound like the words *I* spoke
before I had read any tar file format docs :)
---
James
On Wed, Apr 10, 2013 at 08:22:24PM -0400, Mike Caron wrote:
> Hi guys, long time no see.
> Is there some reason you're still using tar? Wouldn't it be easier to just
> bundle 7zip or something? I understand that it supports tar. Probably a
> few other formats too. You can obtain the console version here.
> Or, alternately the tar format doesn't seem that complicated. Maybe a
> highly specialized version is in order?
>
> On Wed, Apr 10, 2013 at 1:29 PM, James Paige <Bob at hamsterrepublic.com>
> wrote:
>
> On Wed, Apr 10, 2013 at 09:52:23AM -0700, James Paige wrote:
> > I was almost finished releasing beelzebufo, when I was puzzled and
> > displayed to discover that Mac App game bundles build on Windows do
> not
> > work. If you build them on mac, they work fine.
> >
> > Here is the crash message:
> >
> > http://pastebin.com/jhu5H4b8
> >
> > It looks like the problem has something to do with the SDL framework,
> > but I don't understand how this would fail on windows because there
> are
> > no more symlinks.
>
> "dismayed" not "displayed"
>
> I took the working app build on a Mac and compared it to the broken app
> built on Windows. I discovered that
> Contents/FrameWorks/SDL_mixer.framework/Versions/A/Frameworks/mikmod.framework
> is empty in the broken app.
>
> I tested tar.exe from the command line, and discovered that when it
> unpacks ohrrpgce-mac.minimal.tar it incorrectly unpacks several of the
> subfolders into the current directory, instead of where they belong
> under the OHRRPGCE-Game.app folder heirarchy.
>
> So the short answer is that this bug is, yet again, another instance of
> the windows port of tar.exe being a worthless piece of crap :(
> ---
> James
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>
> --
> Mike Caron
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