[Ohrrpgce] [Bug 975] New: Attack target not immediately cleared on death

bugzilla-daemon at ravenwest.dreamhost.com bugzilla-daemon at ravenwest.dreamhost.com
Tue Oct 9 19:50:42 PDT 2012


http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=975

             Bug #: 975
           Summary: Attack target not immediately cleared on death
    Classification: Unclassified
           Product: OHRRPGCE
           Version: 20120615 Alectormancy
          Platform: PC
        OS/Version: Windows 7
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Battles
        AssignedTo: ohrrpgce at lists.motherhamster.org
        ReportedBy: english.bioship at yahoo.com


If a enemy or player character uses an attack with multiple hits and the
target's health value reaches 0, the death animation plays, but the target is
not cleared until the attack chain ends.
This results in each subsequent attack hitting the dead target and retriggering
the death animation, instead of choosing another target or cancelling the next
attack.

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