[Ohrrpgce] [Bug 975] New: Attack target not immediately cleared on death
bugzilla-daemon at ravenwest.dreamhost.com
bugzilla-daemon at ravenwest.dreamhost.com
Tue Oct 9 19:50:42 PDT 2012
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=975
Bug #: 975
Summary: Attack target not immediately cleared on death
Classification: Unclassified
Product: OHRRPGCE
Version: 20120615 Alectormancy
Platform: PC
OS/Version: Windows 7
Status: NEW
Severity: normal
Priority: P3
Component: Battles
AssignedTo: ohrrpgce at lists.motherhamster.org
ReportedBy: english.bioship at yahoo.com
If a enemy or player character uses an attack with multiple hits and the
target's health value reaches 0, the death animation plays, but the target is
not cleared until the attack chain ends.
This results in each subsequent attack hitting the dead target and retriggering
the death animation, instead of choosing another target or cancelling the next
attack.
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