[Ohrrpgce] [Bug 950] Off-by-one error in transmogrification
bugzilla-daemon at ravenwest.dreamhost.com
bugzilla-daemon at ravenwest.dreamhost.com
Thu Feb 16 10:13:52 PST 2012
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=950
--- Comment #2 from Bob the Hamster <Bob at HamsterRepublic.com> 2012-02-16 10:13:52 PST ---
The docs at http://rpg.hamsterrepublic.com/ohrrpgce/DT6 say that the enemy ID
number + 1 is stored, and it is 0 for none.
The actual implementation used the value directly without -1
In revision 5032, Ralph noticed the inconsistency and fixed it, but fixing it
in-game breaks all existing games that use transmogrification, so it is better
to leave the implementation as it was, and update the docs.
This also exposes a bug, which is that no enemy can ever transmogrify into
enemy ID 0... but that will require a separate solution.
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