[Ohrrpgce] SVN: teeemcee/5007 scons: support for building gfx_directx.dll (and also gfx_directx_test1.

Jay Tennant hierandel8 at crazyleafgames.com
Wed Feb 1 08:19:18 PST 2012


> From: Ralph Versteegen <teeemcee at gmail.com>
> Sent: Wednesday, February 01, 2012 1:45 AM
> 
> On 1 February 2012 16:45, Jay Tennant <hierandel8 at crazyleafgames.com> wrote:

> > Separately, since shaders aren't being used, we could potentially use the
> > December 2006 SDK, which would remove optional dependency on d3dx9_24.dll,
> > the dll responsible for screenshots.
> 
> Oh really?
> 
> I have both the December 2004 and the August 2009 DirectX SDKs
> installed. There's very little difference between the two files
> produced. They are the same length, and differ in only 677 bytes, most
> of which is because two parts of the file don't line up!
> 
> Also, I'm using Visual Studio 2008 Express Edition. 

Oops, I meant December 2004. If that's the only size difference,
then we definitely should use that release.



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