[Ohrrpgce] SVN: jay/3890 gfx_directx: Release v1.9c.

James Paige Bob at HamsterRepublic.com
Thu Oct 14 13:22:17 PDT 2010


On Thu, Oct 14, 2010 at 01:10:59PM -0700, subversion at HamsterRepublic.com wrote:
> jay
> 2010-10-14 13:10:59 -0700 (Thu, 14 Oct 2010)
> 776
> gfx_directx: Release v1.9c.
> 
> -While in windowed mode, if the mouse moves to the non-client area of the window (ie. close button, options menu), the cursor position is not updated in the engine, but the user can resize, select options, minimize, maximize, and close.
> 
> -When the cursor is being clipped to the window (restricted movement to the window), the user may press ScrollLock to free the mouse. This is pretty much the same functionality as before, except the user need not use ScrollLock to select options, etc. any longer.
> 
> -The ohr cursor position appears much closer to the actual location of the mouse messages it expects. (1 pixel artifact in both x and y! Gah!)
> 
> -Fixed potential crash bugs.
> 
> -Adjusted GFX_INIT to begin with "int nSize".
> 
> -Updated release notes.

All this mouse cleanup you are doing is making me feel motivated to 
start working on the Plan for Improved mouse support

http://rpg.hamsterrepublic.com/ohrrpgce/Plan_for_improved_mouse_support

Although I better stay focused on the editor editor a while longer :)

---
James



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