[Ohrrpgce] SVN: james/3886 a work-in-progress editor definition file
James Paige
Bob at HamsterRepublic.com
Wed Oct 13 21:07:11 PDT 2010
On Wed, Oct 13, 2010 at 08:27:34PM -0700, Jay Tennant wrote:
> > From: James Paige <Bob at HamsterRepublic.com>
> > Sent: Wednesday, October 13, 2010 9:36 PM
> >
> > On Wed, Oct 13, 2010 at 07:23:23PM -0700, subversion at HamsterRepublic.com wrote:
> > > james
> > > 2010-10-13 19:23:23 -0700 (Wed, 13 Oct 2010)
> > > 42
> > > a work-in-progress editor definition file
> >
> > I am pretty happy with the RELOAD Editor. Has anybody else tried it yet?
> > (CTRL+R from the main menu in custom)
> >
> > However, I am seriously considering making an actual
> > editor-editor-editor. It would be similar to the RELOAD editor except it
> > would strictly enforce the structure of a .editor file, and would
> > automate the creation of each widget type.
>
> Forgive my nescience, but why do you need or want an editor-editor-editor?
> Isn't that like a pointer to a pointer to a pointer?
Thank you for making me google "nescience". I am now that much less
nescient.
I know the idea of an editor-editor-editor *sounds* crazy, especially
since I have not actually started the editor-editor yet, but in the
course of planning and preparing the editor-editor, I have come to
believe that an editor-editor-editor might be exactly the right amount
of indirection to trigger a cascade of awesomeness.
Although maybe I am confusaing things by calling it the
editor-editor-editor. In my mind I have been calling the interpreter for
the editor definition files the "editor-editor" so a tool to create
those files is the editor-editor-editor, but really I should drop a
level of the indirection in my *name* of this thing.
just simply "editor-editor" is a better description of what I have been
talking about when I say "editor-editor-editor"
> > And yes, the idea of using the editor-editor to create the
> > editor-editor-editor has occured to me, but then an 80-year-old version
> > of Ralph with a long silver beard and robotic arms appeared in a time
> > machine and beat me senseless before disappearing in a flash of light.
> > ...Soooo I decided not to attempt that in this particular timeline.
>
> Hmm. Have you tried installing magnets inside the walls? I have nagging
> relatives, and to avoid them I've installed neodymium magnets all over
> the house. Because they have metal fillings, their faces are naturally
> drawn to the walls when they pass by them.
>
> Of course, the side effects include rainbow colored crt's, the wall
> gnomes have become magnetized (or at least that's their excuse for taking
> all my change!), and I occasionally wake up pointing northwards.
I would try that, but I am concerned about how it might interact with my
tinfoil hat.
---
James
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