[Ohrrpgce] [Bug 851] Conditional Chains don't chain

bugzilla-daemon at ravenwest.dreamhost.com bugzilla-daemon at ravenwest.dreamhost.com
Mon Oct 11 19:57:28 PDT 2010


http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=851

--- Comment #2 from Bobert-Rob <bobertinfiniti at hotmail.com> 2010-10-11 19:57:25 PDT ---
Well, when I tested it with a new file, it chained fine.  Seems to only be
happening in an old game I've been working on, one that's needed to be updated
a few times.  I have two attacks that won't work.  One involves a tag set when
the previous attack hits or misses, then chains depending on whether the 'miss'
tag is on or off.  The other depends on a tag that's set when you equip a
certain item to give you an extra chain to a current multi-chained attack.  The
tags change like they're supposed to, but the attacks seem to ignore this data.
 Perhaps due to attack data not being updated to current standards properly? 
That's all I can guess at.

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