[Ohrrpgce] FreeBASIC Mac OS X build
Ralph Versteegen
teeemcee at gmail.com
Fri Oct 8 10:40:35 PDT 2010
On 9 October 2010 06:31, James Paige <Bob at hamsterrepublic.com> wrote:
>> > ...but now
>> >
>> > Linking Game...
>> > fbc -lang deprecated -x ohrrpgce-game -m game -mt -g -exx -entry
>> > SDL_main -Wl -macosx_version_min,10.4 -d IS_GAME game.o bmod.o
>> > bmodsubs.o menustuf.o moresubs.o yetmore.o yetmore2.o savegame.o
>> > hsinterpreter.o blit.o base64.o gfx_sdl.o music_sdl.o sdl_lumprwops.o
>> > allmodex.o backends.o lumpfile.o compat.o bam2mid.o common.o browse.o
>> > util.o loading.o reload.o reloadext.o slices.o mac/SDLMain.o -p
>> > /usr/lib/ -Wl -framework,SDL_mixer -Wl -framework,SDL -Wl
>> > -framework,Cocoa -Wl -F/Users/james/Library/Frameworks/
>> > ld: warning: in blit.o, file was built for unsupported file format which
>> > is not the architecture being linked (i386)
>> > ld: warning: in base64.o, file was built for unsupported file format
>> > which is not the architecture being linked (i386)
>> > ld: warning: in mac/SDLMain.o, file was built for unsupported file
>> > format which is not the architecture being linked (i386)
>> > Undefined symbols:
>> > "_get_sys_err_string", referenced from:
>> > _UPDATERECORDLENGTH in common.o
>> > "_smoothzoomblit_8_to_8bit", referenced from:
>> > _gfx_sdl_showpage in gfx_sdl.o
>> > "_blitohrscaled", referenced from:
>> > __Z10FRAME_DRAWP5FRAMEP9PALETTE16iiiiS0_ in allmodex.o
>> > "_blitohr", referenced from:
>> > _DRAWOHR in allmodex.o
>> > "___divdi3", referenced from:
>> > _LOADSCRIPT in moresubs.o
>> > _UPDATERECORDLENGTH in common.o
>> > _UPGRADE in common.o
>> > _LOADTILEMAPS in loading.o
>> > _LOAD_MAP_POS_SAVE_OFFSET in loading.o
>> > _fb_FileTellEx in libfbmt.a(libfb_file_tell.o)
>> > "_main", referenced from:
>> > __start in crt1.o
>> > (maybe you meant: _SDL_main)
>> > "_base64_encode_alloc", referenced from:
>> > __ZN6RELOAD11MEMORYUSAGEEPNS_3DOCE in reload.o
>> > ld: symbol(s) not found for inferred architecture i386
>> > make[1]: *** [ohrrpgce-game] Error 1
>>
>> Simply change
>> CC=gcc
>> to
>> CC=gcc -m32
>> and run make clean before attempted to rebuild.
>
> After make clean and manually deleting mac/SDLMain.o
> that got rid of those errors, but now:
>
> Linking Game...
> fbc -lang deprecated -x ohrrpgce-game -m game -mt -g -exx -entry
> SDL_main -Wl -macosx_version_min,10.4 -d IS_GAME game.o bmod.o
> bmodsubs.o menustuf.o moresubs.o yetmore.o yetmore2.o savegame.o
> hsinterpreter.o blit.o base64.o gfx_sdl.o music_sdl.o sdl_lumprwops.o
> allmodex.o backends.o lumpfile.o compat.o bam2mid.o common.o browse.o
> util.o loading.o reload.o reloadext.o slices.o mac/SDLMain.o -p
> /usr/lib/ -Wl -framework,SDL_mixer -Wl -framework,SDL -Wl
> -framework,Cocoa -Wl -F/Users/james/Library/Frameworks/
> Undefined symbols:
> "___divdi3", referenced from:
> _LOADSCRIPT in moresubs.o
> _UPDATERECORDLENGTH in common.o
> _UPGRADE in common.o
> _LOADTILEMAPS in loading.o
> _LOAD_MAP_POS_SAVE_OFFSET in loading.o
> _fb_FileTellEx in libfbmt.a(libfb_file_tell.o)
> ld: symbol(s) not found for inferred architecture i386
> make[1]: *** [ohrrpgce-game] Error 1
>
> ---
> James
IIRC ___divdi3 is in libgcc, which was gcc_s.1.dylib for me. Could you
run "otool -t -v /usr/lib/libgcc_s.1.dylib | grep divdi" (I assume
that's the location of that dylib). Also try "ls /usr/lib | grep
libgcc"
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