[Ohrrpgce] FreeBASIC Mac OS X build

James Paige Bob at HamsterRepublic.com
Fri Oct 8 10:05:34 PDT 2010


On Sat, Oct 09, 2010 at 05:58:58AM +1300, Ralph Versteegen wrote:
> On 9 October 2010 05:57, James Paige <Bob at hamsterrepublic.com> wrote:
> > On Sat, Oct 09, 2010 at 05:49:53AM +1300, Ralph Versteegen wrote:
> >> On 9 October 2010 05:46, James Paige <Bob at hamsterrepublic.com> wrote:
> >> > On Fri, Oct 08, 2010 at 08:34:28AM -0700, James Paige wrote:
> >> >>
> >> >> Oh! I had not realized that you had uploaded that file! *testing now*
> >> >> Woo! Works perfectly!
> >> >
> >> > fbc works fine now, but the Makefile is still not completing.
> >> >
> >> > make[1]: *** No rule to make target `mac/SDLMain.o', needed by
> >> > `ohrrpgce-game'.  Stop.
> >> >
> >> > ---
> >> > James Paige
> >>
> >> I edited the rule for that after last testing it on a Mac. Try changing
> >>
> >> %.o: mac/%.m
> >>       $(CC) -c $< -o $@ $(CFLAGS)
> >>
> >> back to
> >>
> >> %.o: %.m
> >>       $(CC) -c $< -o $@ $(CFLAGS)
> >
> > Cool, that fixed that. Now it gets as far as the linking phase, where it
> > says:
> >
> >
> > Linking Game...
> > fbc -lang deprecated -x ohrrpgce-game -m game -mt -g -exx -entry
> > SDL_main -Wl -macosx_version_min,10.4 -d IS_GAME  game.o bmod.o
> > bmodsubs.o menustuf.o moresubs.o yetmore.o yetmore2.o savegame.o
> > hsinterpreter.o   blit.o base64.o gfx_fb.o gfx_sdl.o music_sdl.o
> > sdl_lumprwops.o allmodex.o backends.o lumpfile.o compat.o bam2mid.o
> > common.o browse.o util.o loading.o reload.o reloadext.o slices.o
> > mac/SDLMain.o -p /usr/lib/ -l fbgfx -Wl -framework,SDL_mixer -Wl
> > -framework,SDL -Wl -framework,Cocoa -Wl
> > -F/Users/james/Library/Frameworks/
> > ld: library not found for -lfbgfx
> > make[1]: *** [ohrrpgce-game] Error 1
> >
> > ---
> > James
> 
> Oh, gfx_fb is one of the backends in config.mak by default. Change
> that to just sdl.

Of course! Silly me.

...but now 

Linking Game...
fbc -lang deprecated -x ohrrpgce-game -m game -mt -g -exx -entry 
SDL_main -Wl -macosx_version_min,10.4 -d IS_GAME  game.o bmod.o 
bmodsubs.o menustuf.o moresubs.o yetmore.o yetmore2.o savegame.o 
hsinterpreter.o   blit.o base64.o gfx_sdl.o music_sdl.o sdl_lumprwops.o 
allmodex.o backends.o lumpfile.o compat.o bam2mid.o common.o browse.o 
util.o loading.o reload.o reloadext.o slices.o mac/SDLMain.o -p 
/usr/lib/  -Wl -framework,SDL_mixer -Wl -framework,SDL -Wl 
-framework,Cocoa -Wl -F/Users/james/Library/Frameworks/
ld: warning: in blit.o, file was built for unsupported file format which 
is not the architecture being linked (i386)
ld: warning: in base64.o, file was built for unsupported file format 
which is not the architecture being linked (i386)
ld: warning: in mac/SDLMain.o, file was built for unsupported file 
format which is not the architecture being linked (i386)
Undefined symbols:
  "_get_sys_err_string", referenced from:
      _UPDATERECORDLENGTH in common.o
  "_smoothzoomblit_8_to_8bit", referenced from:
      _gfx_sdl_showpage in gfx_sdl.o
  "_blitohrscaled", referenced from:
      __Z10FRAME_DRAWP5FRAMEP9PALETTE16iiiiS0_ in allmodex.o
  "_blitohr", referenced from:
      _DRAWOHR in allmodex.o
  "___divdi3", referenced from:
      _LOADSCRIPT in moresubs.o
      _UPDATERECORDLENGTH in common.o
      _UPGRADE in common.o
      _LOADTILEMAPS in loading.o
      _LOAD_MAP_POS_SAVE_OFFSET in loading.o
      _fb_FileTellEx in libfbmt.a(libfb_file_tell.o)
  "_main", referenced from:
      __start in crt1.o
     (maybe you meant: _SDL_main)
  "_base64_encode_alloc", referenced from:
      __ZN6RELOAD11MEMORYUSAGEEPNS_3DOCE in reload.o
ld: symbol(s) not found for inferred architecture i386
make[1]: *** [ohrrpgce-game] Error 1



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