[Ohrrpgce] [Bug 849] New: Accidentally walking an NPC/hero twice can misalign
bugzilla-daemon at ravenwest.dreamhost.com
bugzilla-daemon at ravenwest.dreamhost.com
Fri Oct 1 11:11:12 PDT 2010
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=849
Summary: Accidentally walking an NPC/hero twice can misalign
Product: OHRRPGCE
Version: 20100108 Ypsiliform
Platform: PC
OS/Version: All
Status: NEW
Severity: normal
Priority: P3
Component: Plotscripts
AssignedTo: ohrrpgce at lists.motherhamster.org
ReportedBy: kveroneau at gmail.com
In plotscripting, if you use the walk npc to x/y commands without first waiting
for them to finish walking can misalign them from the map.
I would prefer if this would just change the tile they move to. For example:
walk npc to y (1,20)
...
...
...
walk npc to y (1,21)
wait for npc (1)
This should place the NPCs ending position at 21 in the Y axis. But instead
misaligns the NPC/hero, can they can sometimes be stuck in a wall. This bug
can allow NPCs/Heros to walk through walls.
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