[Ohrrpgce] [Bug 849] New: Accidentally walking an NPC/hero twice can misalign

bugzilla-daemon at ravenwest.dreamhost.com bugzilla-daemon at ravenwest.dreamhost.com
Fri Oct 1 11:11:12 PDT 2010


http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=849

           Summary: Accidentally walking an NPC/hero twice can misalign
           Product: OHRRPGCE
           Version: 20100108 Ypsiliform
          Platform: PC
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P3
         Component: Plotscripts
        AssignedTo: ohrrpgce at lists.motherhamster.org
        ReportedBy: kveroneau at gmail.com


In plotscripting, if you use the walk npc to x/y commands without first waiting
for them to finish walking can misalign them from the map.

I would prefer if this would just change the tile they move to.  For example:

walk npc to y (1,20)
...
...
...
walk npc to y (1,21)
wait for npc (1)

This should place the NPCs ending position at 21 in the Y axis.  But instead
misaligns the NPC/hero, can they can sometimes be stuck in a wall.  This bug
can allow NPCs/Heros to walk through walls.

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