[Ohrrpgce] [Bug 801] New: current nightly builds throw many script debugger errors in previously working games
Ralph Versteegen
teeemcee at gmail.com
Sun Dec 27 01:33:55 PST 2009
2009/12/27 <bugzilla-daemon at karnov.dreamhost.com>:
>
> http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=801
>
> Summary: current nightly builds throw many script debugger
> errors in previously working games
> Product: OHRRPGCE
> Version: Nigtly WIP Builds (Ypsiliform)
> Platform: All
> OS/Version: All
> Status: NEW
> Severity: major
> Priority: P2
> Component: Plotscripts
> AssignedTo: ohrrpgce at lists.motherhamster.org
> ReportedBy: Bob at HamsterRepublic.com
> Blocks: 683
>
>
> The script debugger in recent nightly builds is throwing many errors in
> previously working games such as Don't Eat Soap and Baconthulhu.
>
> For example:
>
> Scripterr(4): setparent: invalid slice handle 0
> Scripterr(4): firstchild: invalid slice handle 0
> Scripterr(4): setparent: invalid slice handle 0
> Scripterr(4): setparent: invalid slice handle 0
> Scripterr(4): setparent: invalid slice handle 0
> Scripterr(4): setparent: invalid slice handle 0
> Scripterr(4): firstchild: invalid slice handle 0
> Scripterr(4): firstchild: invalid slice handle 0
> Scripterr(4): firstchild: invalid slice handle 0
>
>
> Perhaps some command recently started failing?
Oh, this reminds me that I wanted to add an option to set the error
suppression level before release!
Opps. Unfortunately I couldn't do this testing myself, I'm away from
home with only an old laptop with a flaky dialup modem, so did not
check out the games or vikings.
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