[Ohrrpgce] Problem starting gfx_directx
Ralph Versteegen
teeemcee at gmail.com
Tue Dec 22 20:35:08 PST 2009
2009/12/23 James Paige <Bob at hamsterrepublic.com>:
> I was just testing out a windows build with gfx_directx gfx_sdl on a
> computer with directx 9.0c installed (according to dxdiag). When I run
> game.exe it says:
>
> "This application has failed to start because d3dx9_41.dll was not
> found. Re-installing the application may fix this problem."
>
> When I click okay on it, then game.exe starts up okay falling back on
> gfx_sdl
>
> Any idea why this might happen?
>
> ---
> James Paige
That's interesting, I was under the impression that loading
gfx_directx.dll would silently fail if its dependencies weren't
available. Luckily, it's quite simple to check in backends.bas whether
d3dx9_41.dll (the august 2009, I think, release of the Direct3D 9
utility library) is present before attempting to load gfx_direct.dll,
and I was originally planning to do.
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