[Ohrrpgce] SVN: jay/3220 Adding the gfx_directx backend to the wip. View gfx_directx/readme.txt f

Ralph Versteegen teeemcee at gmail.com
Tue Dec 22 06:08:07 PST 2009


2009/12/22  <subversion at hamsterrepublic.com>:
> jay
> 2009-12-21 09:14:06 -0800 (Mon, 21 Dec 2009)
> 142
> Adding the gfx_directx backend to the wip. View gfx_directx/readme.txt for binary and compiling info, gfx_directx/release.txt for update info.
> ---
> A   wip/gfx_directx/
> A   wip/gfx_directx/readme.txt
> A   wip/gfx_directx/release.txt
> A   wip/gfx_directx/resources/
> A   wip/gfx_directx/resources/Ohrrpgce.bmp
> A   wip/gfx_directx/resources/gfx_directx.rc
> A   wip/gfx_directx/source/
> A   wip/gfx_directx/source/_tstring.h
> A   wip/gfx_directx/source/di2fb_scancodes.h
> A   wip/gfx_directx/source/fb_scancodes.h
> A   wip/gfx_directx/source/gfx_directx.cpp
> A   wip/gfx_directx/source/gfx_directx.h
> A   wip/gfx_directx/source/gfx_directx_TESTAPPconst.h
> A   wip/gfx_directx/source/gfx_directx_cls.cpp
> A   wip/gfx_directx/source/gfx_directx_cls.h
> A   wip/gfx_directx/source/gfx_directx_cls_d3d9caps.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_d3d9caps.h
> A   wip/gfx_directx/source/gfx_directx_cls_dinput.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_dinput.h
> A   wip/gfx_directx/source/gfx_directx_cls_font.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_font.h
> A   wip/gfx_directx/source/gfx_directx_cls_fps.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_fps.h
> A   wip/gfx_directx/source/gfx_directx_cls_hpcounter.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_hpcounter.h
> A   wip/gfx_directx/source/gfx_directx_cls_midsurface.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_midsurface.h
> A   wip/gfx_directx/source/gfx_directx_cls_osmouse.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_osmouse.h
> A   wip/gfx_directx/source/gfx_directx_cls_palette.h
> A   wip/gfx_directx/source/gfx_directx_cls_quad.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_quad.h
> A   wip/gfx_directx/source/gfx_directx_cls_window.cpp
> A   wip/gfx_directx/source/gfx_directx_cls_window.h
> A   wip/gfx_directx/source/gfx_directx_test1.cpp
> A   wip/gfx_directx/source/resource.h
> A   wip/gfx_directx/source/smartptr.h
> A   wip/gfx_directx.dll

:)  finally!

This is a good time to say: thanks for writing this! I don't know what
you expected, but I was quite surprised at how much work it ended up
being, even aside from the extra Options menu polish.

Guess we can try directx+sdl as the default backend now.



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