[Ohrrpgce] SVN: teeemcee/3176 Support for building with multiple graphics backends, and update all the

Ralph Versteegen teeemcee at gmail.com
Tue Dec 15 08:10:54 PST 2009


2009/12/16 James Paige <Bob at hamsterrepublic.com>:
> On Tue, Dec 15, 2009 at 05:34:10AM -0800, subversion at HamsterRepublic.com wrote:
>> teeemcee
>> 2009-12-15 05:34:10 -0800 (Tue, 15 Dec 2009)
>> 496
>> Support for building with multiple graphics backends, and update all the version strings everywhere. I had to dump the backend-remembering feature of the windows build scripts, but I found that more annoying than useful anyway. New usage:
>
> I second that. I accadentally built the wrong backend that way pretty
> often.
>
>> makeedit.bat [graphics_backends...] [~] [music_backend] [extra_options]
>
> Is the ~ mandatory?

Only if the music backend is music_sdl

> I'll check out the nightly build box and make sure it still works
> okay...

I did test nightly-gfx-music.bat, but I just glancing at it now I see
I missed something.
Linux build scripts weren't actually tested.

>> makeedit.sh [graphicsbackend[+graphicsbackend...] [music_backend [extra_options]]]
>>
>> Of course, there's no point building multiple backends other than adding gfx_directx at the moment.
>
> So gfx_directx+gfx_sdl or gfx_directx+gfx_fb are the only logical
> multi's right?

Plus gfx_directx+gfx_alleg

> ---
> James
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