[Ohrrpgce] [Bug 674] A line of pixels is sometimes "vomited" into the corenr of the sprite editor

bugzilla-daemon at karnov.dreamhost.com bugzilla-daemon at karnov.dreamhost.com
Wed Sep 3 07:46:25 PDT 2008


http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=674


Ralph Versteegen <teeemcee at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |teeemcee at gmail.com




--- Comment #2 from Ralph Versteegen <teeemcee at gmail.com>  2008-09-03 07:46:24 ---
Ah ha! I've figured out how to reproduce this:

1) Edit some 16-colour sprite. Remember where you left the mouse positioned
2) Quit all the way back to the Edit Graphics menu or further
3) The order of the following 2 steps is interchangable:
3a) Move the mouse
3b) Enter any 16-colour sprite menu
4) Hit space to edit a sprite

Then, if the mouse is positioned over the drawing area, a line is draw to the
mouse position.


Also, in both the sprite and tileset editors, a dot is almost always drawn at
the current position if you enter the editor with space, and that really need
to be fixed.


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