[Ohrrpgce] [Bug 675] New: NPC display in map editor corrupted by doorlink menu
bugzilla-daemon at karnov.dreamhost.com
bugzilla-daemon at karnov.dreamhost.com
Tue Sep 2 09:21:38 PDT 2008
http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=675
Summary: NPC display in map editor corrupted by doorlink menu
Product: OHRRPGCE
Version: 20080816 Werewaffle
Platform: PC
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P3
Component: Maps
AssignedTo: ohrrpgce at lists.motherhamster.org
ReportedBy: Bob at HamsterRepublic.com
msw188 reports:
> I'm not sure if this is related to Twin's bug, but I found a minor bug today
> that I don't remember hearing about. If you go to the map editor, place a
> door, then click on it with enter to edit its doorlink, then as soon as you're
> back in door-placement mode hit f4 to shortcut to npc placement mode, all of
> the npcs are just flashing rows of pixels. It really makes one think of NES
> sprites afflicted by the 'too much motion on one horizontal line' curse of yore
> for some reason.
>
> PS: This doesn't seem to actually affect anything. Leaving and coming back
> reveals that the NPCs still remember what they really look like. I'm posting
> here before bugzilla in case this has already been reported and I just don't
> remember.
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