[Ohrrpgce] crash/lockup/blackout when entering battle

Raekuul alkabanfall at yahoo.com
Wed May 18 16:18:07 PDT 2005




On 5/18/05, Bob the Hamster wrote:
> On Tue, May 17, 2005 at 08:12:32AM -0700, Bob the Hamster wrote:
> > On Tue, May 17, 2005 at 12:38:07PM +1200, TeeEmCee wrote:
> > > I'm running Win XP, and thus have 618kb of free memory.
> > >
> > > The screen simply fades out, and crashes in whichever way it chooses to.
> >
> > Okay, well, it's definitely not a memory problem then. I still haven't
> > gotten a chance to check this at home yet.
> 
> I just tested the latest build in DosBox on my Mac, and the battles work
> just fine. Do you have any changes in your source tree that aren't
> present in the main tree?
> 
> ---
> Bob the Hamster
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> Ohrrpgce-motherhamster.org mailing list
> ohrrpgce at lists.motherhamster.org
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>

From: Bob the Hamster <Bob at HamsterRepublic.com>
Subject: Re: [Ohrrpgce] crash/lockup/blackout when entering battle
CC: 
Date: Wed, 18 May 2005 09:31:09 -0700
To: ohrrpgce at lists.motherhamster.org

Ah. interesting. I tested on my Windows 98 box at home, and was unable 
to reproduce any crash. I haven't been able to test on a Windows XP box 
yet. More tests from other people would be helpful.

The stack thing is an excellent guess. I have seen strange errors like 
that in the past, and fixed them by increasing the stack. As for the 
crash on exit, see what happens if you increase the stack even more.

As soon as I can reproduce this error myself, I will step backwards 
through revisions until I find the one that introduced this error. Then 
I can review it in detail to figure out if this is a coding-bug or a 
bloat problem.

---
Bob the Hamster

On Thu, May 19, 2005 at 01:14:25AM +1200, TeeEmCee wrote:
> > I just tested the latest build in DosBox on my Mac, and the battles work
> > just fine. Do you have any changes in your source tree that aren't
> > present in the main tree?
> 
> Not really, but to be sure, I had tested Mike's build. I just had
> someone else check it using Mike's version, and it did indeed crash.
> Suspicious, I tried DOSBOX, but that didn't work either.
> 
> Tracking the problem, I found that it hangs on any GOSUB call in
> battle() - it never actually gets to the GOSUB code. I suspected a
> stack overflow (due to new features, an extra variable here and
> there?), increased the size of the stack a few hunderd bytes (far too
> much, I suppose? I didn't experiment), and now everything works -
> until you try to quit game.exe, then it appears to quit normally but
> leads to a black screen with a blinking cursor. A result of increasing
> the stack?
> 
> TMC
> 
> 
> On 5/18/05, Bob the Hamster wrote:
> > On Tue, May 17, 2005 at 08:12:32AM -0700, Bob the Hamster wrote:
> > > On Tue, May 17, 2005 at 12:38:07PM +1200, TeeEmCee wrote:
> > > > I'm running Win XP, and thus have 618kb of free memory.
> > > >
> > > > The screen simply fades out, and crashes in whichever way it chooses to.
> > >
> > > Okay, well, it's definitely not a memory problem then. I still haven't
> > > gotten a chance to check this at home yet.
> > 
> > I just tested the latest build in DosBox on my Mac, and the battles work
> > just fine. Do you have any changes in your source tree that aren't
> > present in the main tree?
> > 
> > ---
> > Bob the Hamster
> > _______________________________________________
> > Ohrrpgce-motherhamster.org mailing list
> > ohrrpgce at lists.motherhamster.org
> > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
> >
> _______________________________________________
> Ohrrpgce-motherhamster.org mailing list
> ohrrpgce at lists.motherhamster.org
> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

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I have XP, I'll check and see if I can reproduce the crash. It sounds like someone coded in something that XP dosent like. 

Also, can someone point me to the WIPs in question?



 http://www.geocities.com/alkabanfall/index.html?1100116437843
My site.
 
http://www.hamsterrepublic.com/ohrrpgce
The main OHR site.
 
http://www.castleparadox.com
The OHR community site.



		
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