[Ohrrpgce] Crazy bug

TeeEmCee teeemcee at gmail.com
Mon Jun 20 00:14:16 PDT 2005


There are a couple (poorly placed) common functions in BMODSUBS,
control() is one of them. Maybe you ran out of stack in one of them.

Hopefully when compiled with QB4.5 everything is still alright... 

On 6/20/05, Mike Caron <caron.mike at gmail.com> wrote:
> Ah yes, the battle system is f***ed. I tried playing Stenmele Osmium,
> and everytime a battle almost starts (presumably), it explodes. With
> fire. And shrapnel.
> 
> On 6/19/05, Mike Caron <caron.mike at gmail.com> wrote:
> > I don't think there are any battles set in that file. I tend to
> > isolate my testing environment.
> >
> > Incidentally, the UCase and LCase commands work (or, rather, did the
> > second time around), so I'll probably commit them. Sometime.
> >
> > On 6/19/05, TeeEmCee <teeemcee at gmail.com> wrote:
> > > I'm wondering why BMODSUBS is mentioned there. Is it possible this
> > > happened when you accidently triggered a random battle? And what about
> > > the upper and lower case commands? (Do they work?)
> > >
> > > You know, I always seem to get the "Bad File Name" error, when when I
> > > was doing nothing with files.
> > >
> > > On 6/20/05, Mike Caron <caron.mike at gmail.com> wrote:
> > > > I just got this error dump:
> > > >
> > > > --Beginning of Dump--
> > > >
> > > > Please report this exact error message to ohrrpgce at HamsterRepublic.com
> > > > Be sure to describe in detail what you were doing when it happened
> > > >
> > > > O.H.R.RPG.C.E version 20050619
> > > > Memory Info: 267120  137140 -384  44884
> > > > Executable: .EXE
> > > > RPG file: C:\OHR\SOURCE\STRINGS.RPG
> > > > Error code 64
> > > >
> > > > Bad file name in line No line number in module GAME     at address 05B5:A4B2
> > > >
> > > > Out of stack space in line No line number in module GAME     at address 05B5:A4B
> > > > 2
> > > >
> > > > String space corrupt in line No line number in module GAME     at address 05B5:A
> > > > 4B2
> > > >
> > > > Out of stack space in line No line number in module BMODSUBS at address 221A:05A
> > > > 6
> > > >
> > > > Out of stack space in line No line number in module BMODSUBS at address 221A:05A
> > > > 6
> > > >
> > > > -- End of Dump --
> > > >
> > > > This was immediately (read: instantly) followed by a series of
> > > > seg-faults in the NTVDM core (Windowses DOS emulator). I managed to
> > > > snag the dump by hitting "Ignore", but this created a lockup.
> > > >
> > > > It occurred in a test game I made for the string functions. I attached
> > > > the game to this message. It happened shortly after starting, as I was
> > > > walking towards the first NPC on the left, so I could test a couple
> > > > new commands (U/LCase). (Note: The script won't compile as it, as it
> > > > relies on a couple changes I have made to my working copy which you
> > > > don't have. You need to comment out all references to Ucase and Lcase
> > > > (luckily, there's only two, in string test()))
> > > >
> > > > I was not able to reproduce the error, but it seems that it could be
> > > > rather nasty if it caught someone off gaurd.
> > > > --
> > > > Mike Caron
> > > > Final Fantasy Q
> > > > http://finalfantasyq.com
> > > > _______________________________________________
> > > > Ohrrpgce-motherhamster.org mailing list
> > > > ohrrpgce at lists.motherhamster.org
> > > > http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
> > > >
> > >
> >
> >
> > --
> > Mike Caron
> > Final Fantasy Q
> > http://finalfantasyq.com
> >
> 
> 
> --
> Mike Caron
> Final Fantasy Q
> http://finalfantasyq.com
>



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