[Ohrrpgce] Battle Bug: Rulsaka
Raekuul
alkabanfall at yahoo.com
Mon Jun 20 17:37:04 PDT 2005
Speaking of bugs, is the newly-available WIP supposed to exit at the
beginning of a battle? Every time I get to the exact same battle in the
exact same script, it just up and quits like I had used the
PageUp+PageDown+Esc combination. I've packed along the RPG and the
Script (as a TXT). Is is a problem on my end, or did I just discover a
bug in the new version or what?
http://www.geocities.com/alkabanfall/index.html?1100116437843
My site.
http://www.hamsterrepublic.com/ohrrpgce
The main OHR site.
http://www.castleparadox.com
The OHR community site.
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include, plotscr.hsd
include, colorpoc.hsi
define script(1,intro,0)
define script(2,monochromus,0)
script, intro, begin
suspend player
show text box (1)
wait for text box
resume player
end
script, monochromus, begin
suspend player
walk hero to x (me,8)
walk hero to y (me,34)
wait for hero
alter npc (9, npcstat:movespeed, 4)
camera follows NPC (9)
wait (5)
walk npc (9, north, 3)
wait for npc (5)
set npc direction (5, south)
alter npc(9, NPCstat:palette, 1)
play song (song:monochromus)
wait (15)
set tag (2,1)
wait (15)
set tag (9,1)
wait (10)
set tag (10,1)
wait (10)
set tag (11,1)
wait (10)
set tag (12,1)
wait (10)
set tag (13,1)
wait (10)
set tag (14,1)
wait (10)
set tag (15,1)
wait (10)
camera follows hero
walk hero to x (me,7)
walk hero to y (me,33)
wait (1)
set hero direction (me, north)
show text box (37)
wait for textbox
fight formation (1)
wait for hero
set tag (2,1)
walk hero (me, north, 3)
wait for hero
destroy npc (9)
wait (5)
set hero direction (me, south)
wait (5)
set hero direction (me, west)
wait (5)
set hero direction (me, south)
wait (5)
set hero direction (me, east)
wait (5)
set hero direction (me, north)
wait (10)
set hero direction (me, south)
wait (2)
fade screen out (0,0,0)
wait (1)
teleport to map (1, 12, 10)
wait (1)
show text box (38)
set tag (16,1)
fade screen in
resume player
end
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